﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Cross_BaseHide : MonoBehaviour
{

    public GameObject Cross_Base;
    public GameObject Cross_Hover;

    void OnMouseEnter()
    {
        Cross_Base.transform.position = new Vector3(3.784F, 2.528F, 1);
        Cross_Hover.transform.position = new Vector3(3.784F, 2.528F, 0);
    }
}
